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Java Training Syllabus

  • Introduction to Java Programming
    • What Is Java?
    • Java's Past, Present, and Future
    • Why Learn Java?
    • Getting Started with Programming in Java
  • Java Basics
    • Statements and Expressions
    • Variables and Data Types
    • Comments
    • Literals
    • Expressions and Operators
    • String Arithmetic
  • Arrays, Conditionals, and Loops
    • Block Statements
    • if Conditionals
    • switch Conditionals
    • for Loops
    • while and do Loops
    • Breaking Out of Loops
    • Arrays
  • Object Oriented Programming and Java
    • Objects and Classes
    • Behavior and Attributes
    • Inheritance
    • Encapsulation
    • Abstraction
    • Polymorphism
  • Working with Objects and Classes in Java
    • Defining Classes
    • Creating New Objects
    • Creating Instance and Class Variables
    • Creating Methods
    • Creating Java Applications
    • Java Applications and Command-Line Arguments
  • More About Methods in Java
    • Method Overloading
    • Constructors
    • Overloading Constructors
    • Overriding Methods
    • Finalize Methods
    • Static and Final Keywords
  • Packages and Interfaces
    • Packages
    • The Java Class Library
    • User Define Packages
    • Interfaces
    • Defining an Interface
    • Implementing an Interface
    • Using an Interface as a Type
    • Abstract Class in java
  • Java Access Modifiers
    • Introduction to Java Access Modifiers
    • public access modifier
    • private access modifier
    • protected access modifier
    • default access modifier
  • Exception Handling in Java
    • What is Exception
    • Exception Classes
    • Exception Statement Syntax
    • Rules for try, catch and finally Blocks
    • Defining new Exceptions
    • throw, throws statement
    • Handling Multiple Exceptions
  • Multithreading in Java
    • Introduction to Threads
    • Thread Creation
    • Thread Synchronization
    • Thread States
    • Thread Priority
    • Thread Scheduler
    • Yielding, Sleeping and Waking Up
    • Waiting, Notifying and Joining
    • The Runnable Interface
  • Java Applet
    • How Applets and Applications Are Different
    • Creating Applets
    • Life Cycle of Applet
    • Including an Applet on a Web Page
    • Passing Parameters to Applets
    • Creating Animation in Java
  • Graphics, Fonts, and Color in Java
    • The Graphics Class
    • Drawing and Filling
    • Text and Fonts
    • Color
  • The Java Abstract Windowing Toolkit (AWT)
    • An AWT Overview
    • The Basic User Interface Components
    • Panels and Layout
    • Handling UI Actions and Events
    • More UI Components
    • Windows, Menus, and Dialog Boxes
  • Managing Simple Events and Interactivity
    • Mouse Clicks
    • Mouse Movements
    • Keyboard Events
    • The AWT Event Handler
  • Java Collections Framework
    • Core Collection Interfaces
    • Standard utility methods
    • How are Collections Used
    • Java ArrayList and Vector
    • Java LinkedList and TreeSet
    • Java HashMap, HashTable and HashSet
  • I/O Streams in Java
    • Class InputStream
    • ByteArrayInputStream
    • FileInputStream
    • FilterInputStream
    • PipedInputStream
    • SequenceInputStream
    • StringBufferInputStream
    • Class OutputStream
    • ByteArrayOutputStream
    • FileOutputStream
    • FilterOutputStream
    • PipedOutputStream
    • Related Classes
  • Java Swing and JFC
    • Intoduction to Java Swing
    • JFrame and JWindow
    • JOptionPane
    • The Basic User Interface Components
    • JPanels and Layout
    • Java Look and Feel
  • Java Database Connectivity (JDBC)
    • JDBC Architecture
    • JDBC Basics
    • Processing SQL Statements with JDBC
    • Establishing a Connection
    • Connecting with DataSource Objects
    • Handling SQLExceptions
    • Retrieving and Modifying Values from Result Sets
    • Using Prepared Statements
    • Using JDBC with GUI